function [ u, v, w ] = plot_channel_velocity( width, u0 ) M = 15; yvec = -( width / M ) * (0:M); zvec = -( width / M ) * (0:M); [ y, z ] = meshgrid( yvec, zvec ); theta = 0; [ u, v, w ]= channel_velocity( y, z, width, theta, u0 ); surf( y,z,u ) xlabel( 'y' ) ylabel( 'z' ) zlabel( 'u' ) shading interp